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Apple responds to Adobe’s iPhone abandonment

Apple has responded to Adobe’s decision to drop application development processes for the iPhone, accusing it of closing its own platform to users at an unacceptable level. In a blog post, Adobe principal product manager for developer relations Mike Chambers said in a blog post that Apple was being unreasonable with its behaviour. “However, this […]
Patrick Stafford
Patrick Stafford

Apple has responded to Adobe’s decision to drop application development processes for the iPhone, accusing it of closing its own platform to users at an unacceptable level.

In a blog post, Adobe principal product manager for developer relations Mike Chambers said in a blog post that Apple was being unreasonable with its behaviour.

“However, this is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms.”

Apple has responded to Adobe’s statement, telling CNET that the software giant is being restrictive. “Someone has it backwards – it is HTML5, CSS, JavaScript and H.264 (all supported by the iPhone and iPad) that are open and standard, while Adobe’s Flash is closed and proprietary.”

The controversy between Apple and Adobe is well-known in the industry. Apple’s software does not allow the Flash plugin to be played, even though several websites use the plugin for advertisements and graphics.