Software company Atlassian is one the Australian IT industryโs success stories. Starting with a credit card back in 2002, the Sydney-based company now has offices in California and The Netherlands, turns over $60 million and recently received a multi-million dollar investment from Accel Partners.
Co-founder Mike Cannon-Brookes attributes some part of the companyโs success to the ingenuity of its engineers. The company allows each worker to use 20% of his or her time each week to a project of their choosing.
Cannon-Brookes says this has allowed the company to generate new products and features it may not have otherwise used, and encourages other businesses to develop some type of program to help spur innovation.
How has the business been travelling since the investment?
Weโre up to 320 people worldwide, going very well โ everything is onward and upward. With Accel being there, itโs been great as weโve had things to learn on each side. In some ways itโs been much more helpful in ways we didnโt anticipate, so thoroughly good all around. Weโve had three really strong quarters since the investment.
Where did the idea of freeing up time for employee projects come from?
Weโve been doing FedEx days quite a lot, and our internal innovation has a number of different angles; 20% time is one of those, and FedEx days are another that weโve actually talked more about.
A FedEx day is a 24-hour coding exercise for all the engineers, so they get to build their own mini-product and project. Itโs fairly intense, and at the end of it a winner gets a big trophy โ we do that about once a quarter, and itโs a good morale booster.
The downside is that people start a project and get really disappointed when they canโt finish it, and the genesis of 20% time was to give engineers a little bit of independent time and autonomy to work on whatever it is they want to work on, whether it be a continuation of those projects or something else.
When did this all start?
About two years ago. When we started it was essentially a very large experiment. We said, letโs try it for six months, and weโll share our rules about what we do on the blog. We put some guidelines up around how we run it, and how engineers should follow those, but we try and keep it as free form as possible.
Did you take some inspiration from Google on this one?
Google does talk a lot about its 20% time, but there isnโt a lot of detail about how it all works.
How does it work now?
Itโs actually changed quite a bit since then. The way it works now is, you have to register your project โ thatโs actually a controversial one, but it just takes one minute to write down what youโre doing and register it. Itโs so people have a directory of what they are working on and can get other people to help if they want.
You say itโs controversial โ did that bother some employees?
Itโs quite informal, people basically say, โIโm working on this specific thing,โ and another engineer can say, โHey, thatโs cool, can I help?โ It works well.
We also have a peer review system. You want this type of system to be autonomous and productive, and you want people to have scope to play around, but you do want that review. So if you have a 24-hour work period, you get other engineers to support you and what happens is reflected in your performance review.
That doesnโt mean you get a bad performance review if you fail โ not at all. It just means that you need to be able to convince other engineers that the project is worth the time being spent on it.
How do you make sure whatโs being done is actually productive?
Thatโs one of the problems. Itโs a huge amount of time and money, our engineering force is 200 strong now, and 20% of their time is a huge amount of money every year, so you do want something out of it. But you want to give them scope to innovate.
We do try and have technical leads giving feedback on their project. Weโre trying to do better in this area, having people identify something after a couple of daysโ work and saying, โI donโt think this is going anywhereโ. Otherwise they spend more time on it and itโs wasted.
Is that a hard balance to strike?
You do want to give them the opportunity to push on with it, and if theyโve got the passion for the idea and they have the drive, itโs good. Itโs a tricky balance.
How often do these projects actually make it to market?
Quite a lot, actually. Often times they donโt even make it to us before they ship โ whatโs interesting is when Google talks about these huge projects coming out of 20% time, sometimes people look on this experiment as producing big, loftier goals.
But often itโs quite small, and engineers are looking at small pieces of an application but theyโre the only one passionate about that particular aspect of it.
If youโre a growing business wanting to innovate, is 20% time something you should consider?
Itโs hard. You do want to strike a good balance, between getting the amount of productivity there and giving people room to move.
We try and use this innovation in every department we have, but you have to tailor it a little for the job theyโre working around. Itโs relatively easy to have an engineer do something creative like that, because itโs their job. But in a different department, like the customer service department, it may have to be different to drive innovation.
But all through the company, we do have a thread of giving employees that autonomous time, when they are in complete control of what they are doing.
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